The Fief - Master At Arms NPC - Imitate -> New Character Cannot be named

336 votes

As the title sais, when creating a new Character through the Imitate process, of the Master - At - Arms NPC in your Fief, that new character has the name of the class that you create.

for example :

i used a Coordinator specced character as base for the new one, and the new that was created had the Coordinator name. And that name is not able to be changed.

So this person is called "Coordinator lvl 15"

Is this intended?

Because as you can imagine, it kills immersion and beats the purpose of the facility because it feels as if you are having a team of clones instead of proper people.

Pending Request Suggested by: NIKOS KALOFONOS Upvoted: 24 May Comments: 0

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