Removing Pitons from the World Map (Reduce Visual Clutter)

858 votes

Please add the ability to automatically remove used pitons from the global map after a set number of uses (e.g., after 4 uses), or alternatively—allow players to manually dismantle/reclaim them.

Rationale:
* Visual clutter: Pitons accumulate indefinitely, obscuring terrain and reducing map readability.
* Immersion: Real pitons degrade or are reclaimed—permanent ones break the game’s grounded realism.
* Player agency: Manual removal or reclamation supports intentional interaction and world management.
* Perfectionist/aesthetic preference: Many players (myself included) find persistent clutter distracting or even stressful; a clean map significantly improves satisfaction and immersion.
* Performance/UI: Reducing persistent map objects helps maintain UI clarity and stability—especially in late-game.

Pending Request Suggested by: Jack Upvoted: today Comments: 2

Comments: 2
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