Memory Leak on Linux / Steam Deck freezing up
The game will consistently climb in memory usage until finally completely crashing the device, requiring a forced shutfown via the power button for the device to respond to anything again.
This will happen after around 1-2 hours of playing once memory gets to 13-14GB.
Seeing as this game is Steam Deck verified, something has to be done about this yesterday.
Save file is not necessary as it happens on any save you start.
Can be reproduced by playing the game on a steam deck for 1-2 hours. It seems like the more you load new scenes, the faster it happens.
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04 Dec, '24
ChrisHighlighted comment
Absoloutly. I have the same problem. When I play my save file on pc everything is fine. Steam Deck, exactly the same problem. -
15 Dec, '24
EHHappens to me on PC with a linux operating system as well, after an hour of gameplay the memory used climbs up to 8000 and the game starts to look like a slideshow. Restarting the game fixes the issue for another hour then I have to restart again.
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14 Jan, '25
WaleedSame and the frame rate will be 1. I can close the game but it happens every 40 minute
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03 Oct, '25
nomadYep. Still happening. Game slows done, strange artifacts on the screen and then freeze.
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16 Feb
WilyBumping this after their recent bugfix where they supposedly fixed memory issues, i still have memory leak issues both on steam deck and laptop. This isn't a oh my deck doesnt meet performance issues, i have more than the reccomended amount of ram.
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26 Mar
WilyEven after their supposed fix of memory issues a couple updates back this is still a thing. because of it were able to expoit the longer load times to get path rewards multiple times.
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29 Jun
ArkonSame issue here. Playing on Linux, Kubuntu 24.04 LTS, AMD Ryzen 5 5600G, Radeon RX 6600, 16 GB of RAM. After about 1 hour of gameplay RAM usage reaches 13~14 GB and game becomes unplayable. Providing files from save folder as .txt (hope this works) since the original files' formats are not supported by FeatureUpVote. Wasn't able to upload shadercache_mine.dx due to its size, hope it was not too important.